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r_water_scissormode: 0 = none, 1 = glScissor, 2 = glScissor and frustum culling
[divverent/darkplaces.git] / mdfour.c
2007-11-12 divverentmove two #defined to quakedef.h, and always include...
2006-03-04 havoccommented out a line as suggested by Spike, to fix...
2006-02-25 havocadded md4four map checksumming, since QW servers seem...