eliminated qbyte type, now uses unsigned char throughout the engine for this purpose
[divverent/darkplaces.git] / darkplaces-sdl.dsp
2005-07-10 havocremove unused gl_models.c file
2005-06-20 havocremoved winding.[ch] files from dsp files
2005-05-30 havocupdated dsp files from Willis
2005-05-25 tomazdarkplaces.dsp
2005-01-18 molivierDSP files must be treated as binary files
2004-12-19 tomazProjects for win32 dedicated and win32 SDL builds.