changed svc_setangle to cause interpolated turning when spectating (two or more conse...
[divverent/darkplaces.git] / client.h
2006-04-30 havocchanged svc_setangle to cause interpolated turning...
2006-04-26 havocoptimized handling of decals, which increased timedemo...
2006-04-20 havocreplaced rainsplash animation with just a single partic...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-12 havocchanged cshifts[] to use floats instead of ints, this...
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-04 havocadded particle effect scripting using effectinfo.txt...
2006-03-25 sajtcl_autodemo, when set to true, automatically records...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocmoved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc...
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-03-15 havocmoved many cl_ prefixed variables into cl. or cls.
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-14 havocfix crosshair 6, and allow custom crosshairs up to 32
2006-03-04 havocreplaced sbarpic_t with cachepic_t in sbar code (saves...
2006-03-04 havocoptimizations and refactoring to get a small (1-2%...
2006-02-26 havocqw support is 99% working
2006-02-25 havocQW support getting very close
2006-02-25 havocQW support getting closer
2006-02-25 havocmoved parse_model_precache and parse_sound_precache...
2006-02-24 havocbeginnings of qw protocol support
2006-02-24 havocrenamed cl.protocol to cls.protocol
2006-02-23 havocadded qw compatible "rcon" support (allows a client...
2006-02-23 havocmerged NetConn_SendReliableMessage into NetConn_SendUnr...
2006-02-20 havocfix player not being able to move bug introduced by...
2006-02-16 havocreworked input timing a bit more, now cl_movement 1...
2006-02-11 havocmigrated cls.message and client->message buffers into...
2006-02-07 havocadded externs for more of the cl_max_ variables
2006-01-16 havoccsqc patch from [515], seems to work with [515]'s dpcsq...
2005-12-27 havocreworked rtlighting code to handle transparent water...
2005-11-30 havocvideo modes in menu now also set vid_pixelheight and...
2005-11-29 havocimplemented cl_particles_quake cvar to use quake-style...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-07 havocremoved r_shadow_realtime_world_compilelight cvar and...
2005-08-24 sajtAdded 99% functional weaponmodel bobbing code. It even...
2005-06-19 havocremoved CL_InitTEnts function, moved its contents ...
2005-06-11 havocsplit CL_ClientMovement into CL_ClientMovement_Input...
2005-06-01 havocshortened movement queue back to 64 items to prevent...
2005-05-24 havocrewrote protocol version system (including splitting...
2005-05-20 havocremoved unused applytime field from usercmd_t
2005-05-20 havoccleaned up prediction code somewhat, no longer uses...
2005-05-16 havocsplit SV_ReadClientMove into two functions, SV_ReadClie...
2005-05-13 havocmore clean up of IN_Activate, added cl_ignoremousemove...
2005-05-09 havocmajor cleanup of input code - CL_Move replaces most...
2005-05-06 havocadded cl.movement_velocity to allow view bobbing to...
2005-05-03 havoccleaned up portions of rtlighting system, allowing...
2005-04-30 havocrelocated the CL_SendMove call to put it at the end...
2005-04-20 havocchanged rtlight compiled cluster list/pvs to leaf list...
2005-04-20 havocr_shadow_staticworldlights has mutated into r_shadow_re...
2005-04-06 havocchanged cl_brushmodel_entities array from entity_render...
2005-04-05 havocconsolidated many mempools to make memlist more readabl...
2005-04-05 havocreduced client memory usage by 29MB by making cl_max_en...
2005-02-04 havocnow lerps punchangle and punchvector
2005-01-03 tomazCleaned up alot more memory leaks. (still get 720 leaks...
2005-01-01 tomazAdded CL_Shutdown which took care of 14 memory leaks...
2004-12-26 black-Added a couple of VM builtins.
2004-12-18 havocrenamed cl_stainmapsclearonload to cl_stainmaps_clearon...
2004-12-16 black-Now playermodel and playerskin finally work correctly...
2004-12-03 havocsome renderer/client separation cleanup, migrated some...
2004-12-01 havocimplemented PRYDON_CLIENTCURSOR extension (clientside...
2004-11-14 havocupgraded rtlights format to have separate ambient,...
2004-11-03 havocinternal cleanup: split up CL_SparkShower into CL_Spark...
2004-09-17 tomazClears stainmaps on map restart/change based on cl_stai...
2004-09-14 havocPROTOCOL_DARKPLACES5
2004-09-12 tomazMerged CL_RocketTrail2 into CL_RocketTrail.
2004-09-03 havocadded cl_particles_explosions_bubbles/sparks/smoke...
2004-08-06 havocrearranged SCR_UpdateScreen, now puts 2D graphics in...
2004-08-05 havocthis patch adds a number of stereo viewing modes (shutt...
2004-05-17 havocTomaz added some cl_explosions cvars, more work on...
2004-03-13 havocmerged static and dynamic rtlight handling almost entir...
2004-03-10 havocadded -benchmark commandline option
2004-03-01 havoccleaned up rtlight handling, merging most code between...
2004-02-21 havoctimedemo now also prints min/avg/max fps
2004-02-21 havocrate limited networking ("rate" command in client conso...
2004-02-21 havocmoved light matrix generation out of the render code...
2004-02-06 warpThis is your key system, this is your key system after...
2004-01-01 havocnow runs scripts at startup differently - runs scripts...
2003-12-07 havocadded CSHIFT_VCSHIFT blend so v_cshift now affects...
2003-11-14 havocr_refdef.vieworg and r_refdef.viewangles replaced by...
2003-10-21 blackAdded in_mouse_x and in_mouse_y, which contain the...
2003-09-14 havocmore Nexuiz hud stuff from BlackHC, minor style edits...
2003-09-13 havocrenamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO...
2003-08-06 havocupgraded network protocol to DPPROTOCOL_VERSION4 -...
2003-07-31 havoccorrected a few LittleLongs to LittleFloat in md3 loadi...
2003-07-24 havocmd3 tag attachments (implemented but untested), also...
2003-07-14 havocadded r_lightning.c to move the lightning beam renderin...
2003-07-12 havocgot rid of frags per hour and time connected in scorebo...
2003-06-22 havocThis is the network rewrite I've been working on for...
2003-04-03 havocgot rid of use of eye in entity database
2003-03-21 havocThis is a patch from Elric greatly cleaning up the...
2003-01-31 havocchthon lightning no longer uses beam polygons
2002-11-10 havocadded Nexiuz TE_ effects (prefixed TE_TEI_) and Nexiuz...
2002-10-30 havocfix viewmodel crash
2002-09-30 havocent field added back to dlight structures
2002-09-28 havocmap and load commands are now delayed until the video...
2002-09-28 havocadded sparks and smoke to explosions
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