Merged r_particles.c back into cl_particles.c to reduce overhead (renderparticle...
[divverent/darkplaces.git] / cl_particles.c
2002-03-14 lordhavocMerged r_particles.c back into cl_particles.c to reduce...
2002-03-13 lordhavocknight/scrag/vore trail effects are half as intense now
2002-03-12 lordhavocmore subtle rocket smoke
2002-03-12 lordhavocadded cl_particles_blood_size_min, cl_particles_blood_s...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-15 lordhavocparticle tweaks
2002-02-03 lordhavocremoved decals
2002-01-31 lordhavocgot rid of buildnumber.c and buildnum program, now...
2002-01-26 lordhavocmade most particles additive (speedup in fog)
2002-01-19 lordhavocmoved cl_visedicts to r_refdef.entities
2002-01-18 lordhavoccleaned up a lot of particle rendering properties ...
2002-01-17 lordhavocremoved (experimental, and broken) particles with polyg...
2002-01-16 lordhavochushed unitialized warning on end in cl_particles.c...
2002-01-16 lordhavocfixed a typo in cl_particles.c that happened to work...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...