on D3D9 renderer do not allow textures to be uploaded with a size smaller than 2xN...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 16 Sep 2010 08:45:34 +0000 (08:45 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 16 Sep 2010 08:45:34 +0000 (08:45 +0000)
commitff37132b0137d1e241c185a73e18d6fbc3c3cdb3
treeb456ad3c512d6cf5089cc31d3f9cb4f551d6f15e
parent24eb9d93a8cdc6a8c8bac7f821a40eea5a262387
on D3D9 renderer do not allow textures to be uploaded with a size smaller than 2xN or Nx2 because the REF rasterizer refuses these (which makes PIX debugging hard)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10463 d7cf8633-e32d-0410-b094-e92efae38249
gl_textures.c