changed default edgefriction to 1 to match QW physics, so you don't lose
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 6 Nov 2008 12:55:19 +0000 (12:55 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 6 Nov 2008 12:55:19 +0000 (12:55 +0000)
commitfb93c447226ee371a94ea5b56e8d9831da1f2b9a
tree7b39f69f01781872f8e5cdbd513ef3db93c60170
parentef80c7198405dac0c7e6971ea65df2ead0015240
changed default edgefriction to 1 to match QW physics, so you don't lose
speed when running off a ledge

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8548 d7cf8633-e32d-0410-b094-e92efae38249
cl_input.c
sv_main.c