modified Mod_Q1BSP_LoadFaces to use smaller lightmapsize on maps that
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 Jul 2007 08:11:50 +0000 (08:11 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 Jul 2007 08:11:50 +0000 (08:11 +0000)
commitfae7880e6306e2f76646b5f38bd054895b637951
tree3daa5b8dbe1cac356b937a29509072a28a630931
parent69c96cb88b0522a70a3def99ec34f7470af6e54f
modified Mod_Q1BSP_LoadFaces to use smaller lightmapsize on maps that
don't have a lot of lightmap data (mainly ammo boxes and such), and also
increased the maximum lightmapsize to 1024 which improves performance on
very large maps like masque.bsp

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7485 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c