in D3D9 mode do not use the VSDCT cubemap because the ShadowMap_Parameters are comple...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 17 Sep 2010 11:28:24 +0000 (11:28 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 17 Sep 2010 11:28:24 +0000 (11:28 +0000)
commitf9e8d27908695f31f979cc07f96e5d8e312e4af4
tree42873317497ba0881fa0698e7a66710283ee7eae
parent9ed81e318d66aa533b9c494d61b0609ba19499de
in D3D9 mode do not use the VSDCT cubemap because the ShadowMap_Parameters are completely incompatible in the D3D9 renderer

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10470 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c