a big change with a little description...
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 26 Apr 2001 05:38:37 +0000 (05:38 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 26 Apr 2001 05:38:37 +0000 (05:38 +0000)
commitf9605292b17719532eac0b3c7ccd6341b671d684
tree6fa293f48d0dda350c73ae0a2efe19c0f2808010
parentbd91b39e6cdda1e581641010e51d663f13193759
a big change with a little description...

rearranged client entity_t structure
redesigned entity update system (same protocol)
added support for split entity updates in the future for rate capping
glow trails and view relative entities should work now (untested)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@193 d7cf8633-e32d-0410-b094-e92efae38249
26 files changed:
bspfile.h
cl_effects.c
cl_input.c
cl_main.c
cl_parse.c
cl_tent.c
client.h
gl_refrag.c
gl_rmain.c
gl_rmisc.c
gl_rsurf.c
mathlib.c
mathlib.h
model_alias.c
pr_cmds.c
protocol.h
quakedef.h
r_light.c
r_part.c
r_sprites.c
render.h
sbar.c
sv_main.c
sv_move.c
transform.c
view.c