add view_ofs before chase_active code, this should fix a bug in prophecy
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 5 Jun 2008 07:41:03 +0000 (07:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 5 Jun 2008 07:41:03 +0000 (07:41 +0000)
commitf7061776e788fa35013545d1440f785936c4e36d
tree93896c78b738c71bc99cb304abc72b17f534b848
parent6158e8a046495a1ca4fe265069b6f8defb925ba2
add view_ofs before chase_active code, this should fix a bug in prophecy
where the camera trace starts at the player's feet and glitches on
stairs

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8328 d7cf8633-e32d-0410-b094-e92efae38249
view.c