add joy_axiskeyevents cvar which turns on engine-side emulation of arrow button event...
authorvortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 9 Nov 2010 19:04:48 +0000 (19:04 +0000)
committervortex <vortex@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 9 Nov 2010 19:04:48 +0000 (19:04 +0000)
commitf02a0166f16a9745aab3e0139fa39ae97f66f23d
treefb21ee4f601923b665a0a6827668be5dc37ce1e9
parenta50c2fe2f0c39462a60b9a9f8ccbe43942b75a28
add joy_axiskeyevents cvar which turns on engine-side emulation of arrow button events since not all drivers generate button events for movement axes. Also made wgl joystick code a bit more similar to SDL one.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10584 d7cf8633-e32d-0410-b094-e92efae38249
vid_sdl.c
vid_wgl.c