added masking to Con_DrawConsole, and removed it from the height and draw functions...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Dec 2009 11:47:55 +0000 (11:47 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 28 Dec 2009 11:47:55 +0000 (11:47 +0000)
commite9b27e9e34e0d16d1f1cb7a3420f9a2c33423f00
tree81c45bb8dfa59fe2b7bfddaab795546fb6508610
parent07e09cc609d836ae7f2705d19bcb4f56137ec10c
added masking to Con_DrawConsole, and removed it from the height and draw functions; switched back to the old backscroll code as it was faster with long consoles (less wordwrap invocations)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9717 d7cf8633-e32d-0410-b094-e92efae38249
console.c