remove stupid int casts of pitch/yaw in beam code, yet another instance
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 23 May 2007 17:15:21 +0000 (17:15 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 23 May 2007 17:15:21 +0000 (17:15 +0000)
commite9929fa45ba8f4b2ffba74c52a7d9774d9ea73c4
treef8297eb35fc57e0c02fe01748c4f1fa260e3449a
parent8ad2b013efef9a9f4dbb2abe52839dc30d232506
remove stupid int casts of pitch/yaw in beam code, yet another instance
of this legacy from quake that I hadn't killed yet

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7350 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c