When below 1 fps, the fps counter instead counts spf (seconds per frame). Note that...
authorsajt <sajt@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 23 Aug 2005 21:45:11 +0000 (21:45 +0000)
committersajt <sajt@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 23 Aug 2005 21:45:11 +0000 (21:45 +0000)
commite9916cf8bef5f8c2aa8017433c427db196308664
tree36aede0bfcfef018e9b5f25d4a3926a62305bc00
parentc980f95d2817b874c589d4c3a7020b225756b07c
When below 1 fps, the fps counter instead counts spf (seconds per frame). Note that it's pretty hard to get into the spfs (so far I've only gotten it the moment after adding 30 rtlights at the same time when there were already 300 in the same spot)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5645 d7cf8633-e32d-0410-b094-e92efae38249
sbar.c
todo