fix a crash when r_shadow_lightattenuation* cvars are changed which was
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 19 Oct 2009 22:29:30 +0000 (22:29 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 19 Oct 2009 22:29:30 +0000 (22:29 +0000)
commite8004238adab829f8618c67af7c56b1e3592d39c
tree61afc08e41d6150699a6ef604d57670e4c0aa0c3
parent70742f28b4b5a71c3a28a1610aaba80d2b289e84
fix a crash when r_shadow_lightattenuation* cvars are changed which was
not freeing shadowmaps before freeing the texture pool
fix a bug where flickering/switchable lights always showed coronas

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9352 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c