q3 shaders are now supported on all model and map formats
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 May 2007 05:50:19 +0000 (05:50 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 22 May 2007 05:50:19 +0000 (05:50 +0000)
commitdf2a1e775cec34bc04dd07e76976e8315ca77cc0
tree1a3cc7b2028b2ce56535b0cc7969684e7707ef3b
parent74d01e22dda75d1a9d54b5095fdd9373e3ac3593
q3 shaders are now supported on all model and map formats

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7334 d7cf8633-e32d-0410-b094-e92efae38249
cl_parse.c
model_alias.c
model_brush.c
model_shared.c
model_shared.h