fix GLSL compile error on cubemap lights with deferred rendering
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 4 Jan 2010 23:02:37 +0000 (23:02 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 4 Jan 2010 23:02:37 +0000 (23:02 +0000)
commitdc94032bc95888a1bd92180885dadde40ef8ae95
tree9e1d289f9cdc6189e29a735c41259d9d7ab6fbe4
parent91fba1f2da941d5a9229048c07cce889774d8d03
fix GLSL compile error on cubemap lights with deferred rendering

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9779 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c