3D attenuation texture works now
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Oct 2002 03:24:47 +0000 (03:24 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 6 Oct 2002 03:24:47 +0000 (03:24 +0000)
commitd96a2757b0c114e7132e7e82444b676274105f08
tree90cd3f009ee82cdeba011c63ceec7b484c31e137
parentad9242649e172f17d2670fb120c2f5171553d4f2
3D attenuation texture works now
also fixed the commandline options -width and such (untested)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2504 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_models.c
gl_rsurf.c
gl_textures.c
glquake.h
r_shadow.c
r_shadow.h
vid_shared.c