use bounding boxes for shadowmap side culling instead of spheres for better accuracy
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 7 Oct 2009 01:00:32 +0000 (01:00 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 7 Oct 2009 01:00:32 +0000 (01:00 +0000)
commitd69771d5b0b6d67a0b4e91a1b2884860e86a40ce
tree345af0659b77e7d4d00a6e56b1f55ec5dacba10a
parentda8349d27a84c0cc5d7892d8313971cd4e7bef42
use bounding boxes for shadowmap side culling instead of spheres for better accuracy

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9319 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c
matrixlib.c
matrixlib.h
model_shared.h
r_shadow.c