Serious-Sam style crosshair (an actual sprite in the world, with slight variation...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 29 Jul 2002 10:33:39 +0000 (10:33 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 29 Jul 2002 10:33:39 +0000 (10:33 +0000)
commitd2bafd01fc8cbc2da7d204bef35c6246e957cb2e
treef2351345e54aa978ed1eb5c5019f1fd79043dedf
parent2200ac2fb3d0b00bbcd8603b6a58fe736a535d9f
Serious-Sam style crosshair (an actual sprite in the world, with slight variation in size based on distance, and is based on actual quake gun position, not center of screen)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2115 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
r_crosshairs.c
render.h
sbar.c