refactored end code in Collision_Trace*BrushFloat functions to fix a severe logic...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 4 Feb 2007 12:54:09 +0000 (12:54 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 4 Feb 2007 12:54:09 +0000 (12:54 +0000)
commitd20775286cd10331bc845b0feac69f300c231524
tree63d2507bf23f37fe553e1bfb958adecf8bdb613f
parent505ac45afa91ef553e9bb70ea8b07288d4ea2130
refactored end code in Collision_Trace*BrushFloat functions to fix a severe logic bug that caused players to get stuck inside eachother in nexuiz

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6788 d7cf8633-e32d-0410-b094-e92efae38249
collision.c