slight cleanup of surface clipping code (got rid of a rather redundent function)
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 24 Apr 2005 06:19:10 +0000 (06:19 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 24 Apr 2005 06:19:10 +0000 (06:19 +0000)
commitcdde4ca1f13947686c2a11b96d38af8887417e0a
tree21a99bdc0ab7a714eeca5afe468dc661fd3c041a
parent465584b18bd6568ba2999b818d3f3e6c30783753
slight cleanup of surface clipping code (got rid of a rather redundent function)
major bugfix to surface portal clipping, lights should hit all the right surfaces now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5208 d7cf8633-e32d-0410-b094-e92efae38249
portals.c