fixed two bugs that caused a constant state of "player stuck" (one was that it always...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Feb 2007 03:36:26 +0000 (03:36 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 3 Feb 2007 03:36:26 +0000 (03:36 +0000)
commitc70f975029c0915bc9f3f5914135f7646f05c276
treeebb242c97d1d6cb3d0a8b35fe3f7c80469d8b787
parent0e020b6f2457b98ffe075ee36cf37e4430128d7f
fixed two bugs that caused a constant state of "player stuck" (one was that it always thought this was a q1bsp/hlbsp map, and the other was that the q1bsp/hlbsp corner checking was checking the wrong locations)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6774 d7cf8633-e32d-0410-b094-e92efae38249
sv_phys.c