svs.clients is now allocated dynamically according to svs.maxclients, and there is...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 9 Sep 2002 15:30:16 +0000 (15:30 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 9 Sep 2002 15:30:16 +0000 (15:30 +0000)
commitbf87ef12e4419b568e57fc19f2f547b199b4f5aa
tree21103e64d441e49865adc1f4283e870d69de7215
parentada6778a14d4ccecf7d2de73aa7816865d297399
svs.clients is now allocated dynamically according to svs.maxclients, and there is now a function for updating svs.maxclients called SV_SetMaxClients
this cuts the memory usage in singleplayer by 17mb

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2344 d7cf8633-e32d-0410-b094-e92efae38249
host.c
menu.c
net_main.c
server.h