got rid of aliasskin/aliaslayer system for rendering models, now uses texture_t like...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 18 Mar 2005 01:58:31 +0000 (01:58 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 18 Mar 2005 01:58:31 +0000 (01:58 +0000)
commitbaa29902049951543f6b9114ab5cf0f8ab6edeac
treebafd3006515c455ecc3bef00af8f380855dd07cc
parent7e843d7654d44973e04049701a6a842305c383e0
got rid of aliasskin/aliaslayer system for rendering models, now uses texture_t like maps do

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5093 d7cf8633-e32d-0410-b094-e92efae38249
gl_models.c
model_alias.c
model_alias.h