fix alpha blended textures in GLSL lighting path
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 21 Mar 2006 10:28:43 +0000 (10:28 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 21 Mar 2006 10:28:43 +0000 (10:28 +0000)
commitb9ce0e08d3e1017754b4ca3083ee8ce1343bf0f5
tree84065c81d6b359e67977eaf090834f95b601c7cc
parent176db0d8c03f85c51f9afdb7f8478ad89cb91aa8
fix alpha blended textures in GLSL lighting path

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6162 d7cf8633-e32d-0410-b094-e92efae38249
r_shadow.c