you can now build a darkplaces-dedicated executable as well as a darkplaces-glx execu...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 17 Sep 2002 23:23:45 +0000 (23:23 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 17 Sep 2002 23:23:45 +0000 (23:23 +0000)
commitb82d346b06f2dbd3d4fff3ef6b7ad986739d6cf7
treed3c7c0821e345d91f03270b0d337d80ac56ed687
parent03e1a41d3cb44dad41bb271bc94e0b09606626b1
you can now build a darkplaces-dedicated executable as well as a darkplaces-glx executable (and infact this is done automatically :)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2387 d7cf8633-e32d-0410-b094-e92efae38249
cl_video.c
host.c
makefile
snd_dma.c
snd_null.c
sound.h
vid.h
vid_glx.c
vid_null.c [new file with mode: 0644]
vid_wgl.c