further cleaning of R_WorldVisibility, which now works the same on q1bsp and q3bsp...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Mar 2005 13:49:25 +0000 (13:49 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 8 Mar 2005 13:49:25 +0000 (13:49 +0000)
commitb0897840a47cd032fe0f8b9db16eca9e97a63038
tree9f93a8ae3f15dd0d844a30d3673115212d6047d0
parent76c08423ac027c8f2c10ce2c3e78c1519c2775f5
further cleaning of R_WorldVisibility, which now works the same on q1bsp and q3bsp (except that q3bsp always uses the pvs method since the loader doesn't generate portals yet, and doesn't provide a PointInLeaf function)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5061 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c