- fix a bug in Quake menu when in_bindmap was not "0 0"
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 4 Jul 2010 19:48:53 +0000 (19:48 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 4 Jul 2010 19:48:53 +0000 (19:48 +0000)
commitae7512c307941f96c1ec6506a63bbf48a1e1069f
tree886093bc4c1220c818f090a5ef77445f43aeb316
parent080a5e0773bf69f5e8132c7b5dc6e24b9e6e04b5
- fix a bug in Quake menu when in_bindmap was not "0 0"
- key bind editing QC builtins: add an optional second argument of the bindmap number to query

From: Rudolf Polzer <divverent@alientrap.org>

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10270 d7cf8633-e32d-0410-b094-e92efae38249
clvm_cmds.c
keys.c
keys.h
menu.c
mvm_cmds.c
prvm_cmds.c