backend now supports 1D, 2D, 3D, and Cubemap texture binding
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 5 Oct 2002 19:32:43 +0000 (19:32 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 5 Oct 2002 19:32:43 +0000 (19:32 +0000)
commitad9242649e172f17d2670fb120c2f5171553d4f2
tree2abc12584b1010ee2e3f8d3fe7290a5f955a2421
parent8fd8e96110f501587d3331139e694f54e4f32c9f
backend now supports 1D, 2D, 3D, and Cubemap texture binding

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2503 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c
gl_backend.h