-Added sv_playerphysicsqc to control whether the qc physics function is called (if...
authorblack <black@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 28 Jun 2005 21:09:58 +0000 (21:09 +0000)
committerblack <black@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 28 Jun 2005 21:09:58 +0000 (21:09 +0000)
commita9d901739e22f3bb631ff5cd3001992cae51c669
tree294f9177f24e6efa79cefb2c7ba8dbb6e0772bd7
parent4e4a22fdee9be6264aabd8ab3331af2a82c7c395
-Added sv_playerphysicsqc to control whether the qc physics function is called (if its available).
-Added support for loading LNO files (more to follow soon).
-The server now tries other ports (up to 100 above default) if the default port cant be bound.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5468 d7cf8633-e32d-0410-b094-e92efae38249
netconn.c
progsvm.h
prvm_edict.c
sv_phys.c
todo