]> icculus.org git repositories - divverent/darkplaces.git/commit
move texture compression disabling and picmip into LookupQ3Shader, based on the defau...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 28 Nov 2008 16:48:36 +0000 (16:48 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 28 Nov 2008 16:48:36 +0000 (16:48 +0000)
commita9acdb17f88adf4ac412f91a2bdb29ef830cf139
treea8e8aed5c692f69a66f0e8cf81d0b42d472179f6
parent387f70ce22a7d80c989f1c0bb01d009bb1c312c7
move texture compression disabling and picmip into LookupQ3Shader, based on the default flags that are used for shaderless textures. Reason: playermodels by leileilol used Q3 shaders, which made them exempt from picmip if r_picmipworld is used.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8561 d7cf8633-e32d-0410-b094-e92efae38249
model_shared.c