optional portal based determination of lit surfaces (good speed gain, enough to make...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 20 Feb 2003 09:12:25 +0000 (09:12 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 20 Feb 2003 09:12:25 +0000 (09:12 +0000)
commit9e12e94923d6998872c0ea7312ac721b0fe4bba4
treece338d8259863df0d9a55703af0608ba4100aaf8
parentba76cdb76c57d10c0cb4ff34b9002b86c032f9b4
optional portal based determination of lit surfaces (good speed gain, enough to make dpdm2 somewhat playable, on by default)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2766 d7cf8633-e32d-0410-b094-e92efae38249
portals.c
portals.h
quakedef.h
r_shadow.c