view models no longer receive stencil shadows (only basic light visibility culling...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Apr 2007 12:48:52 +0000 (12:48 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 6 Apr 2007 12:48:52 +0000 (12:48 +0000)
commit9e0a39f4d5add83a1c31892e0d523098979c5612
tree153ad7af41381a1658c8a61f439b51f69427fd44
parent06f50c2559f428181cf86c143e5d3ca78cc70db0
view models no longer receive stencil shadows (only basic light visibility culling like transparent surfaces receive), this makes the gun much more visible and protects it the player's own shadow, this change may is a major one and may get further changes (such as better culling perhaps)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7065 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
model_brush.h