Adding FreeType2 and UTF-8 Support.
authorblub <blub@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 23 Dec 2009 10:43:52 +0000 (10:43 +0000)
committerblub <blub@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 23 Dec 2009 10:43:52 +0000 (10:43 +0000)
commit9b4696df9959f0c951ce4ab7a26323b41d0cc4a2
tree30d60c362e585aec8cca1e6a7153424fa4d06f4a
parent6b715e59080d753b3dad96e85f2a900cf4ef1ee1
Adding FreeType2 and UTF-8 Support.
UTF-8 is disabled by default, FreeType is enabled.
new cvars: utf8_enable (0)
           r_font_disable_freetype (1)
   r_font_use_alpha_textures (0, not really finished yet)
   r_font_size_snapping (1 - 0 looks bad when vid_conwidth/height and vid_width/height are too different)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9641 d7cf8633-e32d-0410-b094-e92efae38249
14 files changed:
common.c
console.c
draw.h
gl_draw.c
gl_rmain.c
gl_textures.c
glquake.h
host.c
host_cmd.c
keys.c
makefile.inc
prvm_cmds.c
r_textures.h
vid_sdl.c