disabled various testing code in R_Mesh_CacheArray
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 24 May 2003 14:47:32 +0000 (14:47 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sat, 24 May 2003 14:47:32 +0000 (14:47 +0000)
commit947b30b401e370020ade57428a0d548a19cff2ca
treec01370ce0faf338dbcccd5b2c05cbe717bc83ed2
parentd4c2e424cc735b71e62f0bc1faae5d93d8cba2f0
disabled various testing code in R_Mesh_CacheArray
fixed a bug with pointer_color if gl_mesh_floatcolors is false (it was incorrectly comparing p to varray_buf_color4f, it should have compared it to NULL)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3025 d7cf8633-e32d-0410-b094-e92efae38249
gl_backend.c