fix crashes with NAN bounding boxes (collisions or dlights) recursing down the BSP...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 17 Feb 2006 09:41:32 +0000 (09:41 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 17 Feb 2006 09:41:32 +0000 (09:41 +0000)
commit8a428a618f53edf42af3a13c577d1e90570f8b09
treef38128fa0c1b07ca8b6ce304c3cb780bc0276b7d
parent5a3dc9a054afe4151a30bfe305a6e4538ff1955a
fix crashes with NAN bounding boxes (collisions or dlights) recursing down the BSP tree, they still don't behave properly (because there is no proper handling of NAN), but at least they don't crash anymore

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5993 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c
model_brush.c