changed brightness of unlit q1bsp maps from 2x white to 1x white (so textures show...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 11 Mar 2007 03:34:50 +0000 (03:34 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 11 Mar 2007 03:34:50 +0000 (03:34 +0000)
commit87c956a833d3a46ff0879c36ffcee4c3f2f9e787
tree610c029ca5e467f064b41444777b1cdf5069f8b2
parent4661a64a54a89fb7ba3d0ed4b9628caf54269615
changed brightness of unlit q1bsp maps from 2x white to 1x white (so textures show as their true colors rather than twice as bright)
fixed bug that made models black in unlit q1bsp maps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6949 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c
model_brush.c