added indirection cube map for shadowmapping and revised filtering modes
authoreihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Sep 2009 06:00:37 +0000 (06:00 +0000)
committereihrul <eihrul@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 30 Sep 2009 06:00:37 +0000 (06:00 +0000)
commit861475e4f10eb1f592a5c64aff3b57eab4d11edb
tree7867e6723a831c6b742eff7c442ed8bb5913c634
parent67a3b31952c0ce4816c9de5c3fd28522e1fccca1
added indirection cube map for shadowmapping and revised filtering modes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9255 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
gl_textures.c
glquake.h
r_shadow.c
r_textures.h
render.h