sort particles by effect origin rather than particle origin, this
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 11 Feb 2010 03:46:30 +0000 (03:46 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 11 Feb 2010 03:46:30 +0000 (03:46 +0000)
commit803f466e52aad672ceece381a45e1e00cce8553f
tree416379db79750f77b822c87fd14aba0e250db37f
parentb3030be8791663d54406b82fd5d307c948bd8bdd
sort particles by effect origin rather than particle origin, this
improves fps in bigass1 by 8.3% in my tests

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9951 d7cf8633-e32d-0410-b094-e92efae38249
cl_particles.c
client.h
clvm_cmds.c