monster movement interpolation now works in both protocols (shared code), this bloate...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Aug 2002 11:12:01 +0000 (11:12 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 25 Aug 2002 11:12:01 +0000 (11:12 +0000)
commit7d184704e499b001046ef76851ed70d53f93d38a
tree791c2ec89d6946388a55e908ca86412c979e43ab
parent45bff1c2dd893d329c86aa043661187b86da6609
monster movement interpolation now works in both protocols (shared code), this bloated the entity persistent struct a bit more unfortunately

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2283 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c
cl_parse.c
client.h