fix stupid bug introduced by merging CL_DecayLights into CL_UpdateLights, fixed by...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Oct 2005 10:09:28 +0000 (10:09 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 26 Oct 2005 10:09:28 +0000 (10:09 +0000)
commit7c48720e682da4de2175f5777dcd6ccecd4c850b
tree1d64038ef34a108f8a9144def76aeb5215031b4d
parent28518d468abf40ed92227387e69ccb5b534e4afb
fix stupid bug introduced by merging CL_DecayLights into CL_UpdateLights, fixed by splitting them again, now glowing entities should work again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5770 d7cf8633-e32d-0410-b094-e92efae38249
cl_main.c