added gamepad/joystick support to the SDL client, this uses completely different...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 31 Jul 2006 10:00:45 +0000 (10:00 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 31 Jul 2006 10:00:45 +0000 (10:00 +0000)
commit742f7346f34fdbfc533a724064eec022ed1d2fed
tree0730129335eb876fe5fe70a8d5a82d46f3501a3c
parent1ca72567ff491c3ef09329d3373802ed6cdb9a38
added gamepad/joystick support to the SDL client, this uses completely different cvars from the windows one, and is noticably less weird as a result :)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6538 d7cf8633-e32d-0410-b094-e92efae38249
sys_sdl.c
vid_sdl.c