merged q3msurface_t into msurface_t
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 7 Mar 2005 23:28:42 +0000 (23:28 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Mon, 7 Mar 2005 23:28:42 +0000 (23:28 +0000)
commit7413525f1f0dcf3dca42f385fb93ffd5a25b8744
tree5abd11c302f8699211b1423cd85820fb144724fd
parentf248dfa76e5f124eccd1ee59e893c289b96170cb
merged q3msurface_t into msurface_t
renamed brushq1./brushq3. surface stuff to brush.
surface->texinfo->texture is now also copied into surface->texture for convenient access (and consistency with q3bsp)
the qc surface info extension has been made q3bsp friendly (however querying a surface's points won't give very sane results on q3bsp surfaces!)
a little cruft removal in some structures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@5051 d7cf8633-e32d-0410-b094-e92efae38249
gl_rsurf.c
model_brush.c
model_brush.h
model_shared.c
model_shared.h
portals.c
pr_cmds.c
r_light.c