added r_hdr_range cvar (which just divides r_bloom_colorscale and multiplies r_bloom_...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 24 Jan 2007 03:56:16 +0000 (03:56 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 24 Jan 2007 03:56:16 +0000 (03:56 +0000)
commit712145401266d614b68e100de4a50ea1c34a7dc8
tree81bc4beaa844f0dbac08a6f553082d9f5496e4b8
parent6a1b7eb0710994442707c2d2c048b7aef52c4543
added r_hdr_range cvar (which just divides r_bloom_colorscale and multiplies r_bloom_brighten)
changed default r_bloom_brighten from 2 to 1 and r_bloom_colorsubtract from 0.125 to 0, this gives a more color-preserving bloom effect and actually seems brighter in many cases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6745 d7cf8633-e32d-0410-b094-e92efae38249
gl_rmain.c
menu.c