memset arrays before writing skeletal vertices into them (as the code did long ago...
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 23 Feb 2007 09:19:36 +0000 (09:19 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 23 Feb 2007 09:19:36 +0000 (09:19 +0000)
commit6bce8e557eab50a45b2ee90016142119113e763b
tree247afea5681d714d3e020f1b7f0b7985a9d04025
parentae4bf5903861f5790ab1fd23c568d99afcbf06bd
memset arrays before writing skeletal vertices into them (as the code did long ago), this is an 8% improvement in Mod_Alias_GetMesh_Vertices in my benchmarking (7.58 seconds in profile before, 6.95 seconds after)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@6903 d7cf8633-e32d-0410-b094-e92efae38249
model_alias.c