sprite code now uses left vector instead of right, and upright facing sprites now...
authorlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 13 Mar 2002 23:59:09 +0000 (23:59 +0000)
committerlordhavoc <lordhavoc@d7cf8633-e32d-0410-b094-e92efae38249>
Wed, 13 Mar 2002 23:59:09 +0000 (23:59 +0000)
commit6aded541e64fe8795904333968899d80f13faee0
treee35e7c2f3929a940de658790bace007ed16ad884
parentd78cdd63e8c9863fde7f614ce22371b7f7894869
sprite code now uses left vector instead of right, and upright facing sprites now work correctly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@1643 d7cf8633-e32d-0410-b094-e92efae38249
r_sprites.c