onground check: don't trace down by 2 units but just by one; now clientside doublejum...
authordivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 4 Aug 2009 19:41:01 +0000 (19:41 +0000)
committerdivverent <divverent@d7cf8633-e32d-0410-b094-e92efae38249>
Tue, 4 Aug 2009 19:41:01 +0000 (19:41 +0000)
commit6a4172c5b0f3500334bb8cb294cc6d229a07fa8c
tree6c03ccac33bc3d07d1c443b0ce63dabd90da2aa2
parent0d865f399eb04c94b30d7c85960681df16743f53
onground check: don't trace down by 2 units but just by one; now clientside doublejump bug cannot happen below 300fps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9088 d7cf8633-e32d-0410-b094-e92efae38249
cl_input.c