added some tolerances in Mod_Q1BSP_RecursiveHullCheck so that it is
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 Jul 2007 08:09:48 +0000 (08:09 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Fri, 13 Jul 2007 08:09:48 +0000 (08:09 +0000)
commit69c96cb88b0522a70a3def99ec34f7470af6e54f
treeb8296caa5948ebdcdcd15b8912e7f17871ba9f88
parent8ed2e0f039a14ac2d6684a2fa963bcfedefa2f1f
added some tolerances in Mod_Q1BSP_RecursiveHullCheck so that it is
likely to give sane results if an endpoint is exactly on a plane
(possibly negating the need for the nudge off the impact plane, but that
remains in the code)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7484 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c