fixed jerky cl_movement with cl_netfps below current fps, by making
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Mar 2008 17:20:10 +0000 (17:20 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Sun, 9 Mar 2008 17:20:10 +0000 (17:20 +0000)
commit663279ba8feeb4c114df0950bbc820f3bb32dcdc
treed6f5502448537835202a294d4c6d95ab95525554
parentbc6ec71d4f0da2fdeca3f65c7cec2b84303c76ea
fixed jerky cl_movement with cl_netfps below current fps, by making
packet interval operate in realtime rather than cl.time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@8205 d7cf8633-e32d-0410-b094-e92efae38249
cl_input.c
client.h